Playing it through on gamecube.
My question is, whats so hard about making games scary? This game lacks a fancy orchestra, it isn't powered by a game engine that can simultaneously produce life like physics, or real time shadows, or even a tenth of shading that Unreal3 or CryEngine2, or Dunia can.
But yet I hold on to every precious bullet I can get, a single walking zombie can very well stop me from progress, and I think twice about exploring new areas.
I love it. almost has me hooked as badly as FEAR and FEAR 2 did. Any suggestions on other horror games?
My question is, whats so hard about making games scary? This game lacks a fancy orchestra, it isn't powered by a game engine that can simultaneously produce life like physics, or real time shadows, or even a tenth of shading that Unreal3 or CryEngine2, or Dunia can.
But yet I hold on to every precious bullet I can get, a single walking zombie can very well stop me from progress, and I think twice about exploring new areas.
I love it. almost has me hooked as badly as FEAR and FEAR 2 did. Any suggestions on other horror games?
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